y ? x : y)
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Samples are evenly distributed between -1.0 and +1.0.
Based on work by James McCartney in SuperCollider.
Samples are either -1.0 or +1.0.
Based on work by James McCartney in SuperCollider.
Generates noise which results from flipping random bits in a word. This type of noise has a high RMS level relative to its peak to peak level. The spectrum is emphasized towards lower frequencies.
Based on work by James McCartney in SuperCollider.
Generates noise whose spectrum falls off in power by 3 dB per octave. This gives equal power over the span of each octave.
Based on work by James McCartney in SuperCollider.
Generates noise whose spectrum falls off in power by 6 dB per octave. This gives more power to the low range.
Based on work by James McCartney in SuperCollider.
Generates random impulses from 0 to +1.0.
Based on work by James McCartney in SuperCollider.
The average density of the impulses, in Hz.
Generates random impulses from -1.0 to +1.0.
Based on work by James McCartney in SuperCollider.
The average density of the impulses, in Hz.
A noise generator based on a chaotic function.
Based on work by James McCartney in SuperCollider.
A parameter of the chaotic function with useful values from just below 1.0 to just above 2.0. Towards 2.0 the sound crackles.
A noise generator based on the logistical population function, which exhibits chaotic behavior.
Based on work by James McCartney in SuperCollider.
A parameter of the logistic model, to multiply with pop * (1 - pop). Things get interesting when it's around 4.
The frequency at which the population is recalculated, in Hz.
The starting population. Should be between 0 and 1.
A noise generator outputting either -1 or +1. Recalculates the output at a set frequency.
Based on work by James McCartney in SuperCollider.
The frequency at which the output is recalculated, in Hz.
A noise generator outputting a random value between -1 and +1. Recalculates the output at a set frequency.
Based on work by James McCartney in SuperCollider.
The frequency at which the output is recalculated, in Hz.
A noise generator outputting a random value between -1 and +1. Recalculates the output at a set frequency. Unlike LF White Noise, this generator interpolates between the output values to avoid a step change in the output.
Based on work by James McCartney in SuperCollider.
The frequency at which the output is recalculated, in Hz.